StarCraft II is a sequel to the real-time strategy game StarCraft, announced on May 19, 2007, at the Blizzard Worldwide Invitational in Seoul, South Korea. StarCraft II is being developed for concurrent release on Windows XP, Windows Vista and Mac OS X. The game will feature the Havok physics engine, allowing "debris [to] roll down a ramp", as well as improved 3D graphics. Its lead designer is Dustin Browder.
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